Physics-Based
Learning Ecosystem.
Pre-funding valuation reflects the SEL Modules → Activity Books → Platform Engine transformation. Investor-facing outputs only (no protected math/logic disclosed).
MOMINTUS QUANT 9 Engine License
Exclusive K-5 license to the MOMINTUS QUANT 9 behavioral engine kernel (vertical moat / “Intel Inside”).
Digital Platform
Live platform surface area: app + website + course delivery + parent reporting + system architecture.
Content IP
Books + Activity Books bundle (IP + productized value delivery vehicles).
Curriculum & SEL Frameworks
SEL modules transformed into structured learning activities with repeatable practice loops.
Brand & Expansion
Brand system + camps/courses expansion paths and distribution leverage.
Velocity Engine
Execution velocity + production throughput (content → modules → platform releases).
DeepTech Premium
Governance-grade safety, defensibility, and enterprise readiness premium.
| Asset Category | Previous Value | Value |
|---|---|---|
| MOMINTUS QUANT 9 Engine License | $10.0M | $10.0M |
| Digital Platform | $7.4M | $9.0M |
| Content IP (Books + Activity Books) | $8.0M | $12.0M |
| Curriculum & SEL Frameworks | $4.0M | $7.0M |
| Brand & Expansion (Camps + Courses) | $4.0M | $6.0M |
| Velocity Engine | $3.5M | $3.5M |
| DeepTech Premium | $11.0M | $11.0M |
| NEW TOTAL PRE-MONEY VALUATION | — | $58M–$62M |
The valuation reflects a productized transformation: SEL modules are now packaged into activity books and integrated into a scalable platform engine. Investors see higher monetizable surface area (platform + content bundle) without exposing protected implementation logic.
$60M pre-money is a clean investor anchor that sits inside the $58M–$62M range, matches the category-level replacement-cost logic, and preserves protected internal math while still communicating outcomes and defensibility.
| Asset Category | Description | Strategic Value |
|---|---|---|
| 1. PRIME Engine | Exclusive K-5 License to Behavioral Physics Kernel | $10.0M |
| 2. Digital Platform | Live App + Website + Courses + Community Architecture | $9.0M |
| 3. Content IP | 6 Books (5 Published) + 500-Title Roadmap + 11.7× Production Velocity | $12.0M |
| 4. Brand & Expansion | “Reject Mediocrity” + EAL Camps (STEM/Tech) Vertical | $6.0M |
| 5. DeepTech Premium | Governance-Grade Safety + Multi-Modal Defensibility | $11.0M |
| TOTAL VALUATION | (Pre-Money) | $60.0M |
- the live app
- the live website
- the course delivery system
- the community layer
- the parent dashboard
- the belt engine
- the scoring engine
- the Value Garden
- the full React/Python architecture
- 6 completed books
- 5 already published
- 1 in final edits
- a 500-title roadmap
- a proven 11.7× production velocity
- the Ellis Abel character
- the Reject Mediocrity alignment
- the EAL Camps vertical (STEM/Tech success training)
- the merchandising potential
- the community identity
- defensibility
- governance
- physics-based learning
- multi-modal deployment
- enterprise readiness
- school-district scalability
- the Ellis Abel Learns vertical,
- powered by PRIME,
- excluding the value of PRIME itself (which is a nine-figure engine).
- conservative
- defensible
- aligned with DeepTech EdTech comps
- easy for investors to justify
- fully supported by the executed assets
Inputs Adjust • See outcomes
Outcomes Projected
EAL Monetization Simulator
Adjust the unit economics + revenue levers and see predicted Year 1 / Year 5 outcomes update instantly (ARR, total revenue, LTV:CAC, payback, exit range).
Inputs Slide the levers — outputs update instantly
Outputs Investor-facing: outcomes only
| Stream | Year 1 | Year 5 |
|---|---|---|
| App ARR | $0.00M | $0.00M |
| Books & Boosters | $0.00M | $0.00M |
| B2B & Merch | $0.00M | $0.00M |
Micro-interactions (VC Demo)
Confetti on completion, smooth scene transitions, and an audio toggle (uses WebAudio beeps so it works anywhere).
Live signals
Ellis Abel Learns • Core Badge Set
Real badges (icons + ring colors) aligned to Reject Mediocrity: habits, massive action, courage, play-to-win, and whole-person growth.
Reject Mediocrity • Core Badge Progression
Build strong daily habits + take massive actions toward challenging objectives + play-to-win mindset + develop the whole person (body–mind–spirit). Adjust signals to see locked → unlocked progression.
Badges
Now they’re real badges (SVG icons), not just words.
Signals (adjust)
If you want, next we can make each badge open a mini “lesson card” or unlock a gated scene.
Parent Dashboard (VC Demo)
Streaks, time-on-task, value tags, and a weekly summary. Demo inputs drive outcome indicators without exposing protected logic.
Course Library
Ellis Abel & The Scary Playground
- Why did Ellis sit on the bench instead of joining the games?
- What kinds of thoughts can make us feel like we don't belong?
- What could Ellis have told himself instead of listening to the “whisper”?
Interactive SEL Choice (VC Demo)
Locked → Unlocked Lesson Progression (VC Demo)
Click a lesson. Locked lessons trigger a paywall-style gate. Complete the current lesson to unlock the next — matches your gating UX screenshots.
Courses
Interactive gatingLesson Preview
Select a lessonNo lesson selected
Unlock this lesson
This is the “gating moment” VCs need to see — the user hits a locked scene, gets value framing, then logs in / subscribes.
Demo-only: no real auth. “Sign in” will unlock the selected lesson.
What the VC sees
• Structured curriculum with scene-based lessons
• Gated progression (retention loop)
• Clear upgrade path (paywall moment)
• Observable progress (completion + streak-ready UI)